
Role3D Web Development, Frontend Developer
ToolsThree.js, Blender, JavaScript, Vite
A conceptual automotive brief: show a Chevrolet in the browser instead of a still. Orbit the model, inspect the body, hit hotspots on features. Built for desktop and phone, with touch on both.
Blender for the model. Three.js for the render. Vite for the build. The work was shader setup, real-time lighting, camera transitions and the hotspot layer, kept light enough to run in a tab.
Not a Chevrolet commission. A prototype for how a vehicle could be shown on the web.
Built while learning Three.js and WebGL.
